Custom Asset Importing: Revision history

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  • curprev 16:2716:27, 20 May 2026 Joshcamas talk contribs 1,040 bytes +1,040 Created page with "At some point you may want to import a new model, texture, sound, etc. This can be done one of two ways - manually via scripting, or by using the built in mod asset importer feature. I suggest the latter, unless you want to do something funky. === Asset Manifest === Every mod can have an asset manifest file defined. This lists out all assets you want to import. TODO === Supported Importers === <u>SimpleModel:</u> Imports a GLTF file as a gameobject. You can define a..." Tag: Visual edit